Agents, the DSA has uploaded a new build of Damsel that addresses the following: Game Improvements Modify speed skull combo timers to give a little more time. Added modal tutorials for some mechanics. Removed metaskulls from the game, now just collect as many skulls in a single combo! UI rearrangement to place combo meter closer…Read moreRead more
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Patch Notes – Graf (0.9.1.2.150)
Patch Notes – Graf (0.9.1.1.117)
Agents, the DSA has uploaded a new build of Damsel that addresses the following: Game Improvements Projectile logic updated to be more robust. Projectile and Hazard hit effects updated to include impact velocity. Camera hitbox size doubled. Black Widow logic rewritten based on gameplay observation. Enemies no longer attack while player is in a ‘Knockdown’…Read moreRead more
Update Notes – Graf (0.9.1.0.102)
Agents, the DSA has uploaded a new build of Damsel that addresses the following: This update is the transition from Early Access phase one (Spike) to Early Access phase two (Graf). There is currently no access to arcade for chapter two (unless you continue from the end of chapter one) this will be added in…Read moreRead more
Episode 2: Supply Chain Management Trailer
Early Access Report Week 3
Welcome Agents to Our Week Three Early Access Report.
Early Access Report Week 2
Greetings Agents and welcome to Week 2 of the Damsel Early Access Report.
Patch Notes – Spike (0.9.0.1.62)
Agents, the DSA has uploaded a new build of Damsel that addresses the following: Game Improvements Damsel can now melee in midair. Destroying a power station now destroys all electric nodes. Being melee hit by an enemy now only stuns and does not apply damage. Skies now appear in outdoor missions (and they’re beautiful) It…Read moreRead more
Early Access Report Week 1
GreetingsĀ agents and welcome to theĀ first Damsel Early Access Report:
Patch Notes – Spike (0.9.0.1.54)
Agents, the DSA has uploaded a new build of Damsel that addresses the following: Game Improvements Increase to rate of fire on shotgun. Bug Fixes Fix issue causing enemies to fail to enter death state. Fix timing issue on enemy state change. Update accuracy text on mission complete screen to remove ambiguity when no shots…Read moreRead more
Patch Notes – Spike (0.9.0.1.47)
Agents, the DSA has uploaded a new build of Damsel that addresses the following: Game Improvements Add cumulative game time to arcade end screen for speed runners. Add cumulative game time to mission complete screen for speed runners. Prevent the cursor from being able to leave the window during gameplay. Add messaging explaining blood barrels….Read moreRead more